5/25/2023 0 Comments Sunrider mask of arcadius tipsthis button is only available right after making a movement and only when you did not trigger a counter attack. added a button that will undo your previous movement.this feature is not guaranteed to be in the final game and mostly is there for debug/testing purposes. this will also update new balance changes. added a button on the R&D screen that will remove all upgrades and refunds (most) of the money you spent on them.missile damage and cost upgrades are more effective (requires resetting your upgrades, see below).this change is visually reflected in the targeting window when hovering over a missile or rocket weapon. every point in this new stat reduces enemy flak% by 1. missile accuracy upgrade has been replaced by flak resistance upgrade.warning: this means enemy rockets are more dangerous too! rockets are now less likely to get shot down by flak compared to regular missiles.fixed 'end turn' button remaining on screen (and active) during enemy turn.fixed being able to roll back by scrolling up in the wrong place in the upgrade screen.fixed shielding not getting calculated properly.fixed rockets taking their EN cost twice.fixed non-player factions shooting each other's missiles.fixed old missiles showing up when you fire your own.fixed the game crashing after loading an old save file where the phoenix hadn't been created.fixed not being able to load after a game over.300$ for 800 damage.recommended against* (pirate) bases! Tactical nuclear warheads have become cheaper and more powerful.upgrading EN costs of specific weapon types is slightly less expensive (over time). ![]()
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